Rack‑02HYPNOTIC / LOOP‑DRIVEN by SSX360
Tempo
132BPM
Position
1.1BAR.BEAT
OUT
Seed

Clock

8HP
auto‑mutate every 8 bars

Scenes

Arrangement
store the rack into the selected slot

Click a chain slot to cycle it through the scenes. With Chain on, the rack walks the slots and swaps scenes on the bar — patterns cut, knobs morph.

Perform

Hands‑on

Filter is bipolar — centre is off, left low‑passes, right high‑passes. Pads are momentary; hold them.

Kick

12HP

Rumble

12HP

Kick fed into the long chamber, low‑passed and ducked. The floor of the whole track — bounce it as its own stem.

Bassline

14HP
Note click raises, shift lowers
Articulation click accents, shift slides

Hats

6HP

Clap

6HP

Perc

6HP

Tom

6HP

Stab

12HP

Drone

6HP

Continuous detuned pair, slow filter.

Air

6HP

Resonant noise band. The room tone and the risers.

Vox

Live input

Sing, talk, or feed a line in — it lands where every module lands: ducked by the kick, chopped by the clock, into the same plate and delay. Wear headphones. Throw pushes the delay send and its feedback while held; Cut kills the dry so only the tail carries. Shift adds a pitched layer under your voice — left for the octave‑down monster, right for the sped‑up hook. A live take (Capture) records it; an offline bounce cannot, because there is no microphone inside an offline render.

Mixer

Mute / Solo

Patchbay

Modulation
CableSource ShapeRate DestinationAmount Signal
audio & triggermodulation bipolar — amount sweeps the destination around wherever you left its knob

Output

Bounce & capture

Bounce renders offline — faster than real time, sample‑exact, no dropouts. Stems come back as one zip, all bar‑aligned so they drop into Ableton on the grid.

Automation

4 bars
No lanes yet.

Arm, then move any knob while the rack runs. The move is written to a 4‑bar lane, loops from then on, and is baked into every bounce.

MIDI out

Live

Drives Ableton or hardware from the rack’s own sequencer. Enable the IAC Driver in Audio MIDI Setup to route into Live.

Patch

JSON
State

Space run/stop · M mutate · R reroll · F/D/S hold for fill/drop/stutter · 1–4 scenes
Knobs: drag, or focus and use arrows (Shift = fine). Steps: click cycles auto → on → off, Shift+click sets a ratchet.

Load

CPU
Voices scheduled
0/BAR
Audio latency
MS

Bouncing runs offline, so a heavy patch never drops samples in the exported file even if it stutters live.